CHA CHING!
PSO-1 is an SVD scope, hope you all like!
Readme:
Copy and past the *.pak file into your Crysis/Game folder.
I've set the PSO-1 to automatically attach itself when given the weapon.
There are 2 different version of it, rubberless and standard.
"i_giveitem svd_scope"
"i_giveitem svd_scope_rubberless"
This is setup for the FY71 only, and I don't give a flying fuck if you add it to other weapons. Open source is what I do.
I do like to keep track of my overall download count, so redistributing is not encouraged, unless you change it and redistribute, then go for it.
Screens:
http://img39.imageshack.us/img39/1052/editor2011103018092556.jpg
http://img9.imageshack.us/img9/4687/editor2011103018080853.jpg
http://img580.imageshack.us/img580/3492/crysis64201110301712487.jpg
http://img542.imageshack.us/img542/7114/crysis64201110292252341.jpg
Download: http://crysis.googlecode.com/files/zpso1.pak
Fuhrer.Warkentin's Crysis 1 DEV Blog
Thursday, November 3, 2011
Thursday, October 27, 2011
EOTech G23.FTS MOD!
I'm making this for Crysis 1 as well, I hope you LOVE it.
Screens:
DL: http://crysis.googlecode.com/files/true_eotech_01.pak
Screens:
DL: http://crysis.googlecode.com/files/true_eotech_01.pak
README: Simulation replacement reticle for the EOTech G23.FTS.
Made by Fuhrer.Warkentin
Copy "true_eotech_xx.pak" to:
C:\Program Files (x86)\Electronic Arts\Crytek\Crysis\Game\
ENJOY
Sunday, June 19, 2011
Updated Remington 700 Download.
I've re-compiled the Remington 700 with an EASY TO USE .pak file, instead of having to use it in "mod" form.
Available HERE
Available HERE
Sunday, April 17, 2011
Wake Island 2020
Single player map, including AI. This map IS open source, so have at it, and feel feel to distribute your own versions of it :)
Download: wake_island_2020.zip
Download: wake_island_2020.zip
Friday, March 25, 2011
Crysis 2 Has Arrived!
Crytek has decided we should not have the ability to mod it, so I made ways.
Here's my Crysis 2 DEV BLOG!
Here's my Crysis 2 DEV BLOG!
Tuesday, January 18, 2011
Future Plans For K98...
-Removed WWII hands, use default Crysis hands.
-Completely new animations.
-Code bolt cycle and reloading features SEPERATLY eliminating the 2 bullets in chamber feature.
-POSSIBLY code the fire rate selector to modify automatic/manual bolt cycle.
-Completely new animations.
-Code bolt cycle and reloading features SEPERATLY eliminating the 2 bullets in chamber feature.
-POSSIBLY code the fire rate selector to modify automatic/manual bolt cycle.
K98 DEV thread(Crymod) locked as of 1.17.11
Thank to the mod's @ Crymod.com, the K98 development thread has ben locked. Progress will continue.
As usual, expect full updates from here.
Download is available HERE.
Please feel free to leave all comments, or questions here.
As usual, expect full updates from here.
Download is available HERE.
Please feel free to leave all comments, or questions here.
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